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Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. In this section, we'll talk through all the ways you can select objects on an Artboard. Property groups are used to animate the values of View Model Properties. Align tools allow us to align and distribute objects on the stage. In this video, we discuss how to use Fills and Strokes and how to copy and paste them from one object to another. Copy Style ...

Bones allow you to create a skeleton for your graphics. This is an intuitive and natural way to animate multiple connected ... Lists allow you to use View Model Instances as elements within Layouts. Artboards are the foundation of your compositions across both design and animate mode. They act as the root of every hierarchy ...

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Last Updated: June 13, 2026

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Rive 101 - Work Area

Rive 101 - Work Area

3,466 views • Live Report

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Rive 101 - 4.5 Work Area

Rive 101 - 4.5 Work Area

14,299 views • Live Report

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Rive 101 - Components

Rive 101 - Components

10,118 views • Live Report

Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ...

Rive 101 - Interface

Rive 101 - Interface

24,809 views • Live Report

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