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This is a short little behind-the-scenes video regarding our development on In this video I code a visualization of a couple of different Written in Python for the Blender Game Engine. A reworking of the 150 Drones following simple algorithm: - Select random node - Calculate waypoints to node - Follow waypoints to target node ... Unity offers so many tools that get under utilized... The Nav Mesh being something that is so powerful and used to be such a pain ... This is a very early experiment in trying to build a
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Last Updated: June 11, 2026

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