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How to test Source Engine dynamic lighting functions
Source Engine: Dynamic lights/shadows
Source Engine - Dynamic Lights & Shadows test
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This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... Using a previous heavily modified Game Guru Classic Not an important video at all, just showcasing an idea I had for editing angles and other attributes via a CFG file rather than a ...
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Last Updated: June 15, 2026
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