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This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... I used the bsp decompiler, mounting - editing the vmf with CSGO's Hammer Editor and recompiling with the Links: -------------- Half-Life: Insecure here - Check the ... This video is made by "Maxofs2d". I re-uploaded it because I tried searching for it on youtube but eventually can't find it. so here ... Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. gamedev Please feel free to write your opinions and ideas for improvement in the comment section!
This video showcases a deferred rendering port in my This is something i always wanted to be implemented in hl2 and i know it is coming soon, can't wait! Song used: ...
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Last Updated: June 15, 2026
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