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Last Updated: June 12, 2026
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Setting Up the Window | Coding Geometry Dash in Java #1
Starting UI/Camera Controls | Coding Geometry Dash in Java #11
Starting Level Editor UI | Coding Geometry Dash in Java #13
Menu Functionality | Coding Geometry Dash in Java #22
Background of Setting Up The Window Coding Geometry Dash In Java 1

In this video, I go over a high-level overview of all the concepts that will be covered in this series. I also go over In this tutorial I go over how to make a uniform grid that is positioned according to the world coordinates. I also go over how to ... In this video I go over how to begin building our level editor UI. This consists of building a menu with a selection for all the different ... In this tutorial, I go over the second part of adding a tabbing system to our level editor. This will be the part where we add the ... In this tutorial, I go over the first part of adding a tabbing system to our level editor. This involves I made this in Grade 11, All the sprites are 'made' by me in photoshop by taking original game sprite sheets and modifying them.
In this video I go over the essentials of parsing. We learn how to parse doubles, floats, integers, strings, and booleans from a file. Half a year ago I started this project, and after 100+ hours of work, the game is done. Although I will continue adding features, this ... In this video I go over how to serialize game objects in our scene. That is, how to begin the process of transforming the entire ... This tutorial is mainly just some maintenance on the current state of the In this tutorial, I go over moving selected objects, and duplicating selected objects. We create a nice function that allows us to ...
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