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In this devlog I show you how I use Screen Space Lightmaps to implement dynamic gamedev Please feel free to write your opinions and ideas for improvement in the comment section! optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ... 40% off CodeCrafters membership: Join the discord: ... Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) ... Support the channel on Patreon: Get my 12 hour course on how to make

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Fastest 2D Dynamic Lighting System in GMS2

Fastest 2D Dynamic Lighting System in GMS2

44,965 views • Live Report

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Dynamic 2D Lights - Game & Engine Devlog

Dynamic 2D Lights - Game & Engine Devlog

2,051 views • Live Report

In this devlog I show you how I use Screen Space Lightmaps to implement dynamic

Realtime shadow casting on 2D terrain

Realtime shadow casting on 2D terrain

122,605 views • Live Report

Join the discord! Original reddit post: ...

Realtime 2D Lighting engine

Realtime 2D Lighting engine

1,192 views • Live Report

[HTML5] Current state of play. 16 fully dynamic

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Last Updated: June 13, 2026

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