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A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... n this lesson we cover the use of the Character Controls window and how it can be used to work with Characters and Actors in ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6. With everything constrained, it's time to animate! Here we create a rough "sneaking cycle." This video covers some of the new features of the Character Controls in Motionbuilder 5. This video covers some of the key features of the FCurves and Key Controls windows as of Motionbuilder 5.
This video overviews the process of character animation by passing control from an Actor object to a Motionbuilder character. Here we look at how we can attach the Helmet and Wrist Computer to the Alien character within Motionbuilder. This video serves as an introduction to Issue 4 of the Motionbuilder VTM series. Here we start to parent the effectors of our character into the Reverse Foot Rig that we have been creating. A look at the Pose Controls window and how you can use it when animating Characters and Actors. An overview of the Dynamic Editor in Motionbuilder 6. This allows you to edit multiple keyframes simultaneously.
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Last Updated: June 18, 2026
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MB Tutorial Part 7: Characterizing
MB Tutorial Part 70: Character in Place Option
MB Tutorial Part 8: Character Controls
MB Tutorial Part 71: Transform Planes
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