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Overview to Mb Tutorial Part 60 The Dynamic Editor

An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus. Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... To wrap up our hand rig, we'll hook up our blend slider, allowing a blend between our rig and the integrated IK control for the ... How to get old One UI 6 Quick panel in Samsung phone? View notifications and Quick Settings together This video covers the use of Motion Trajectories in Motionbuilder 6, allowing you to see animation curves in 3D space.

This video begins the process of creating a hand rig using the Custom Property feature and sliders in Motionbuilder 6. Now we create the finger spread connection that will spread apart each of our fingers in the hand rig. Once our sliders are set up, we need to connect them to he hand, which we will do using the Expressions constraint. A quick look at the transformation planes located on the Move Tool in Motionbuilder 6. This video overviews the Viewer Toolbar in Motionbuilder 6, which allows for control over selection, display settings, and more. Here we show you the user interface for Motionbuilder 4.0, covering how you can create your own custom UI layouts.

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Last Updated: June 18, 2026

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This video shows how you can use Handles for character interaction, making a character pick up a microphone. A look at the Property Reference system in Motionbuilder 6, allowing you to localize properties from multiple objects in one ... This video covers the setup of the thumb curl and swivel sliders as we continue work on the hand rig.

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MB Tutorial Part 60: The Dynamic Editor

MB Tutorial Part 60: The Dynamic Editor

655 views • Live Report

An overview of the

MB Tutorial Part 66: Camera View Toolbar

MB Tutorial Part 66: Camera View Toolbar

380 views • Live Report

An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus.

MB Tutorial Part 68: Store Preference Mode by Transform Mode

MB Tutorial Part 68: Store Preference Mode by Transform Mode

250 views • Live Report

Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ...

MB Tutorial Part 70: Character in Place Option

MB Tutorial Part 70: Character in Place Option

1,450 views • Live Report

A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ...

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