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Last Updated: June 13, 2026
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Coding Adventure: Marching Cubes
Marching Cubes Procedural Terrain Generation Test
GPU Dual Marching Cubes Testing
I Made Smooth Terrain using Marching Cubes
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Background on Marching Cubes Gpu Terrain

This is just a test. I'm building this system for a fellow game dev, and I made this video to demonstrate it to them. I decided to mess around with a different type of voxel Using demo code from here: Unity, 4D perlin noise, ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Just a test of the shader. Original code by Johannes Gotlén: A little project of mine with c++ and opengl. You can try it out from here:
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