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Last Updated: June 7, 2026
Overview of Coding Adventure Marching Cubes

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? Let's talk about some stuff! My process for creating videos, unfinished projects, thoughts on Godot, and more. Support on Patreon: ... I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ... This video explores two fundamental techniques used in procedural mesh generation:
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Coding Adventure: Marching Cubes
Coding Adventure: Terraforming
Coding Adventure: Rendering Fluids
Coding Marching Squares
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