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DirectX Simple Post Processing Techniques
Direct X 11 Lighting and Post Processing Shader
Basic Directx Graphic Technique
DirectX 11 Post-Processing Demo
Introduction to Directx Simple Post Processing Techniques

This is a showcase of some initial attempts at fragment shaders developed to demonstrate different This is a DX11 project I have been working on while learning Direct X as well as learning about shaders. I am still working with ... 3rd year assignment taken in Games Development at University, i achieved a first. This was a computer graphics assignment. The project is a collection of multiple This is a presentation of my (unfinished) application which is designed to load images and apply Previously, we started setting up the building blocks for a forward+ render path, and so far, we created a geometry pass ...
coursework submission for 3D Graphics Programming module in my 3rd year of studying Computer Games
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Last Updated: June 16, 2026
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