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DevLog #3 (Unnamed Prototype)
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So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ... So I'm back again. Has implemented saves (still need a lot of improvement, but functionality is satisfactory so far). Ladders are a ... Consumes mana and is destroyed upon hitting scenery/enemies. Gets self-destroyed after 10 seconds. Is related to enemy's ... In this video i show some basic animations i added and a working Previous 2 demos can be found on my blog: thenderyoshi.tumblr.com This is the first time I try to make a game of this kind, ...
chest, ladder and elevator working! also a nicer room with stuff to do. Figured out how to make it move smoothly by player's coordinates. Also this feels like I have to finally make an attack for player in ... After some intense work on code I finally have something new to show... I will be working on saves soon, so wall will stay broken. Managing the movement of the peasant mob. Peasant Uprise sets a group of peasants on a deadly quest against the new lord ...
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Last Updated: June 14, 2026
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