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UnitySteer Metro Test - Obstacles
UnitySteer Metro Obstacle Avoidance
UnitySteer Metro Test
UnitySteer Obstacle Avoidance
Overview of Unitysteer Metro Test Obstacles

Current state of simulation. Note that the simulation proceeds near the end even when the agents have stopped moving. Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. However, it seems like this environment ... Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using There's no offset between the two agents starting position in the vertical direction. An agent trying to get past a stationary object using I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it. This is just a ...
We're making a game in 24 hours! We managed to get some enemy movement! Thanks In this coding challenge, I look at extracting font path points from text in p5.js with p5.Font.textToPoints(). I render the text as ...
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Last Updated: June 19, 2026
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