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One of the more fun additions to the 2.3 GML update, the ability to create lightweight blobs of data, or " The scope in which code runs can behave in ways which you might not expect. Here's an explanation of scope in Back in September I made a video about an extension that converts In GMS 2.3, you can use Constructors to set up item data. Let's see how this compares to the old This basics video tutorial crash course shows you what It can be confusing for beginner game developers to figure out how to share or pass data between game
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Struct Methods - Object Oriented Programming in GameMaker
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Struct Constructors - Object Oriented Programming in GameMaker
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Last Updated: June 8, 2026
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