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Last Updated: June 14, 2026
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About to Spectrumshock Pathfinding Test

Objects are pathing toward their goal, whilst also adhering to the terrain. School project, interesting videos to the right hand side of the page. Since I don't wanted to work with a grid, nor with navigation meshes, I decided to implement a custom raycast-based Hi. Working on my own project. Currently in early development. I will try to explain more in the near future. for more if ... A star on the left, Dijkstra on the right. Made with Html5, Javascript and Canvas API. Demo showing the interesting results achieved from combining steering behaviors, point-based crowd simulation, flow fields and ...
Not good right now just pathfinds to food and needs better parameters and need to switch to a flood fill based system.
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SpectrumShock Pathfinding Test
SpectrumShock Pathfinding Test 2
Understanding region segmented hierarchical pathfinding
Pathfinding testing in SC2
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