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Last Updated: June 17, 2026

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RTS engine combat test #1

RTS engine combat test #1

7 views • Live Report

Testing

Retro RTS game engine test #1

Retro RTS game engine test #1

299 views • Live Report

This is an early

GMod RTS Development - Swordsman Combat Performance Test #1

GMod RTS Development - Swordsman Combat Performance Test #1

122 views • Live Report

No transcript summary available.

RTS engine combat test #2

RTS engine combat test #2

14 views • Live Report

Testing

Conclusion

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Background to Rts Engine Combat Test 1

Just starting to add the special monsters and their attacks now, first up are these flying bat like creatures. Migrated the code to support multi-core processors when available. Here 2 massive units class each processed on their own ... To follow progress go to: reddit.com/user/etlocutussum/posts/ It is a Civilization Building, 4X, This video shows a battle of 256 vs 256 fighter units. Melee units all working, now starting work on the monsters.

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