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ROAM Planet rendering Engine
ROAM Planet rendering v2
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Last Updated: June 15, 2026
About to Roam Planet Rendering Engine

Updated version, showing the improvements I have made over the last few weeks (most of them are not actually visible!). Added: ... Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... Video showing the proposed Ocean coastal flow of water for an entire Visual look inspired by late 1990's graphics. This is becoming my most slowly and thoughtfully cooked project ever. But the thing ... SOURCE CODE - used technologies: Ardor3D, OpenGL, Java. My final year project :-). I didn't have much time to do this, roughly half year. However, I had to dedicate time to other subjects as ...
This is now a multi pass shader, well the second pass came in with the water as I had ran out of instruction slots as I use SM2.
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