Rive 101 Motion Paths Information Center
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Last Updated: June 15, 2026

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This video walks you through animating a bouncing ball in In this video we'll quickly discuss how to animate vertex points and handles. In this section, we'll look at creating animations using the This simple example will get you used to animating with Text Modifiers. In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. States are animations that can play at any point in your state machine. A state could be as simple as changing the color and ...
Listeners allow us to listen for actions on the artboard and cause changes to View Model Properties in our State Machine.
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