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It's a "work in progress". I don't plan to re-create Various scenes displayed in ZDoom, slowed do so you can see how the software In case you missed it while slaying demons, we've added i got the sector (ground) ground tessellation working with an ear-clipping algorithm. every little step needed to be debugged and ... Showing different levels.. Added sprites and skybox. Also tons of minor improviments. Snip taken from ""The Early Days of id Software: Programming Principles" by John Romero (Strange Loop 2022)" Original video: ...

On my GTX 670 it runs pretty damn smooth.....and crashed at the end. oh well, it's beta.

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Last Updated: June 18, 2026

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render doom in jme

render doom in jme

259 views • Live Report

It's a "work in progress". I don't plan to re-create

Rendering frames from Doom

Rendering frames from Doom

5,744 views • Live Report

Doom

ZDoom rendering piece-by-piece

ZDoom rendering piece-by-piece

8,645 views • Live Report

Various scenes displayed in ZDoom, slowed do so you can see how the software

Doom engine - Limited but still 3D

Doom engine - Limited but still 3D

713,076 views • Live Report

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