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gamedev Discord: Patreon: patreon.com/user?u=58955910. gamedev In this series we will investigate the art and science of compute shaders and get ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... This is the part 3 of this on going series , in this episodes we cover
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Last Updated: June 12, 2026
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