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Last Updated: June 16, 2026
Overview on Ray Casting Engine Demo 4

Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ... In this video I look at how the "traditional OLC" method of Added dynamic lights, doors, projectiles and very basic AI. Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer) Got some new features in there as you can see, but what's really cool is this accidental fractal (Sierpinski gasket?) that came about ... A new raycaster will need an easy way to make games. Here I start creating a new map editor
I'm making this video public just because it's to be embedded in a blog post I'm preparing.. I realize it doesn't make much sense ...
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