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Last Updated: June 10, 2026

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Join my discord if you want to use it: ○ My main channel in portuguese ... Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... This video is part of a new series where I construct a PLEASE READ PINNED COMMENT. In this very first episode of the C++ OpenGL Game Engine Scene States + New scene panel UI I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...

In this devlog i have added a Transformation Gizmos to the The first 500 people to use my link will get a 1 month free trial of Skillshare premium! Welcome to ... My main channel in portuguese (Uniday Studio): ▻ Uniday ... So I just wanted to show you guys what I have been working on lately. Obviously everything is basic, and the textures are ...

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Python Scripting | Rush Engine (C++, OpenGl Game Engine)

Python Scripting | Rush Engine (C++, OpenGl Game Engine)

2,139 views • Live Report

Join my discord if you want to use it: ○ My main channel in portuguese ...

OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

89,449 views • Live Report

Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...

OpenGL - A small walk inside my procedurally generated terrain.

OpenGL - A small walk inside my procedurally generated terrain.

114,083 views • Live Report

Just a small walk inside my procedurally generated

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