Platformer Pro Wip Pathfinding Information Center
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Last Updated: June 15, 2026

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devlog If you want to follow the project and me you can my chanal. ^-^ If you have any questions about the technical ... First look at the new enemy type and some of the new movements. Video is a bit long and rambling but there is some good stuff in ... PURCHASE RPG ARCHITECT: BECOME A CHANNEL MEMBER: ... Done in the course TNM095 at Linköping University. Angry-face AI follows the player using a modified A* algorithm. Work is ... Hello and welcome to my devlog for "CyberDunk"! This 2D Just showing you where this is going. Not sure I'll get to 101 but there will be a lot of samples.
Another video of the dev log series, where I cover the development process of my latest game. This time, I explain how I made 2D ... Persist your game between levels, sessions, or whatever you need. Wishlist Ultranova on Steam: I need enemy drones in the game that will ... I still gotta work on making traversing nodes smoother as well as other things.
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