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Platform game dev progress #3 LibGDX

Platform game dev progress #3 LibGDX

83 views • Live Report

Added collision detection.

Platform game dev progress #4 LibGDX

Platform game dev progress #4 LibGDX

110 views • Live Report

Character animations added.

Multiplatform Libgdx Gamedev Tutorial - part 3 - Our First Background

Multiplatform Libgdx Gamedev Tutorial - part 3 - Our First Background

969 views • Live Report

Implementing the background: Git Commit: ...

Platform game dev progress #1 LibGDX

Platform game dev progress #1 LibGDX

120 views • Live Report

I started making a

About on Platform Game Dev Progress 3 Libgdx

Time to implement the stats and make them affect our Let's fix a few bugs and start introducing the sound! Lesson Transcript: (with code snippets): ... Let's change the player display depending on what he has chosen in- This is video of my relatively inexperienced take on the world of In this episode, we create the Player class and apply some gravity on him. He cannot move yet, but he can fall down. Great, isn't it. Welcome back to the Dauphin devlog series! It's been quite a break since the last episode, and if you're a long-time viewer of the ...

In this video I give some reasons why you should and should not use

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Last Updated: June 14, 2026
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