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a little experiment: a work in progress tool for projection mapping. my first time coding in C++, thanks to video demo using the drunken ant algorithm to draw inside a 3D sphere. Written in # In this video I'm using simple primitive objects to build monochromatic generative landscapes in openFrameworks 3DPrimitiveExamples on Raspberry Pi 3 Shader graphics applied to 3D object and perlin noise animated mesh, coded in C++ with XCode and
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Last Updated: June 16, 2026
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