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Overview to Opencl Flocking Demo

This runs ~ 10000 particles @ ~60fps. Using select statements instead of conditions. Local memory caching and fences. In this video, David Richie, President of Brown Deer Technology, presents Made in xna, based on This is the unoptimized version which runs 190 ... By: Juichi Lee Built using C++, OpenGL (freeglut, glew), Very simple boids simulation Around 10k particles....O( n² ) Do you have a graphics card? Well why aren't you using it?! Contrary to what you might think, you can actually use your graphics ...
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Last Updated: June 13, 2026
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