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This project was built as a challenge to teach myself WebGL based graphics and related technologies. For the working A star on the left, Dijkstra on the right. Made with Html5, Javascript and Canvas API. This is a short little behind-the-scenes video regarding our development on In this project, I implement a machine learning (reinforcement learning)
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Online Visualization Tool for 3D Pathfinding Algorithms
Spatial Pathfinding - 3D A* Algorithm (How To Setup)
A* (A star) vs Dijkstra's algorithm pathfinding grid visualization - JavaScript
A* (A-Star) Pathfinding Algorithm Visualization on a Real Map
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Last Updated: June 17, 2026
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