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This is my first DevLog, I hope you enjoyed :-) GitHub Repository: ... In this 2015 GDC Talk, Bungie's Barry Genova explains how Bungie turned almost every part of Destiny's Okay hello everyone uh I'm Reggie i uh am going to be talking about I'm a bit sick in this vid and its not a very exciting explanation, but I implemented oriented bounding box and sphere collisions. hi all! in todays video i am talking about last updates in this Exploring some infrastructure/utility systems in C++ while making a fun 2D
gamedev Showing a little experiment. This will probably feature later on in my
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Last Updated: June 16, 2026
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