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Last Updated: June 18, 2026

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Modifying a 3D Java game engine

Modifying a 3D Java game engine

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Devlog #1: Programming a 3D Game Engine in Java: Texture mapping, Game objects, File parsing

Devlog #1: Programming a 3D Game Engine in Java: Texture mapping, Game objects, File parsing

456 views • Live Report

In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ...

pov: you're coding a 3d engine

pov: you're coding a 3d engine

3,221,314 views • Live Report

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Java 3D Game Development 43: World Editor

Java 3D Game Development 43: World Editor

13,357 views • Live Report

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In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... Controls are smooth. Physic are amazing. And Graphics are also very nice. # In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ... This time around, I added a few things. I made it so that walls have different brightness depending on their direction. I also added ... I have been working hard although a bit slowly on creating a fully functional level editor for my Game development log videos with commentary about my indie

This is a small update but lays the groundwork for some more advanced additions later on. With the polygon rasterizer, I will be ... This video is part of a new series where I construct a

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