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MB Tutorial Part 4: Working with Objects
MB Tutorial Part 50: Practical Application of Handles II
MB Tutorial Part 70: Character in Place Option
MB Tutorial Part 49: Practical Applications for Handles I
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Last Updated: June 14, 2026
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In this lesson you'll see how you can add animatable elements into your Motionbuilder 4.0 scene. This video continues the practical application process, finalizing the animation procedure using Handles. A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... This video shows how you can use Handles for character interaction, making a character pick up a microphone. Need to know how to create expressions in Motionbuilder? Look no further than this overview of Expression Constraints! An overview of the Simple Constraint in Motionbuilder covering how it
This video is Microsoft own, I shared it for only learning purposes. This video covers some of the key features of the FCurves and Key Controls windows as of Motionbuilder 5. n this lesson we cover the use of the Character Controls window and how it can be used to Here we look at how we can attach the Helmet and Wrist Computer to the Alien character within Motionbuilder. his video demonstrates the use of Character Tracks in the story window to animate characters in Motionbuilder 5. A look at the process of camera animation using Story and Camera Animation tracks.
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An introduction to the feature of Auxiliary Pivots in Motionbuilder 6, allowing you to create multiple pivots on an A look at how you use the Voice Device to animate your face using a sound file. With everything constrained, it's time to animate! Here we create a rough "sneaking cycle."
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