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In this video I cover briefly how to write your own MPxHwMaterial In this video I cover briefly how to write your own MPxCommand In this video I cover briefly how to write your own MPxLocator In this video I cover briefly how to write your own MPxFileTranslator A step-by-step guide on how to plug PBR textures into Arnold materials in Quick demo of the new mnsSpringCurve Node. This node allows for evaluated secondary motion controlled by two simple ...
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Last Updated: June 12, 2026
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Maya Plugin Tutorial: Material (C++, MayaSDK)
Maya Plugin Tutorial: Command (C++, MayaSDK)
Maya Plugin Tutorial: Locator (C++, MayaSDK)
Maya Plugin Tutorial: File Translator (C++, MayaSDK)
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