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In this video I cover briefly how to write your own MPxHwMaterial In this video I cover briefly how to write your own MPxCommand In this video I cover briefly how to write your own MPxLocator In this video I cover briefly how to write your own MPxFileTranslator A step-by-step guide on how to plug PBR textures into Arnold materials in Quick demo of the new mnsSpringCurve Node. This node allows for evaluated secondary motion controlled by two simple ...

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Last Updated: June 12, 2026

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Maya Plugin Tutorial: Material (C++, MayaSDK)

Maya Plugin Tutorial: Material (C++, MayaSDK)

211 views • Live Report

In this video I cover briefly how to write your own MPxHwMaterial

Maya Plugin Tutorial: Command (C++, MayaSDK)

Maya Plugin Tutorial: Command (C++, MayaSDK)

551 views • Live Report

In this video I cover briefly how to write your own MPxCommand

Maya Plugin Tutorial: Locator (C++, MayaSDK)

Maya Plugin Tutorial: Locator (C++, MayaSDK)

507 views • Live Report

In this video I cover briefly how to write your own MPxLocator

Maya Plugin Tutorial: File Translator (C++, MayaSDK)

Maya Plugin Tutorial: File Translator (C++, MayaSDK)

284 views • Live Report

In this video I cover briefly how to write your own MPxFileTranslator

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