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VisualSynth, an uninspiring name for a fun music tech project. This is functional beta, has a few kinks to be ironed out, but an ... This video was produced some time ago, and the concepts/software you see here are probably out of date. For a more recent ... This video explores the core architecture behind a hybrid sound synthesis system. It shows how Max/MSP communicates with ... Random samples + pitch detection drawing visuals and controlling This was the first (?) of my livestreams during my covid-19 qurantine where I talk about Ndef's in Real-time Pattern control, followed by a basic introduction to GUI design in

Hello Everyone! This is my project I have been working on for my Sound Design and Part 1 of a 4 part series showing how to use Wekinator, Granular manipulations of audio samples in real-time using programming language Support these tutorials on Patreon for early access, a shout-out at the end of each video, and other benefits! In this video I talk about creating a setup file to start

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Last Updated: June 12, 2026

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Kinect Processing SuperCollider liveCoding Interface

Kinect Processing SuperCollider liveCoding Interface

198 views • Live Report

Interface

Hydra Processing SuperCollider Kinect

Hydra Processing SuperCollider Kinect

336 views • Live Report

Example to connect

Processing Kinect SuperCollider

Processing Kinect SuperCollider

207 views • Live Report

Example of the use of

VisualSynth - A Processing + SuperCollider project (Hands On)

VisualSynth - A Processing + SuperCollider project (Hands On)

3,496 views • Live Report

VisualSynth, an uninspiring name for a fun music tech project. This is functional beta, has a few kinks to be ironed out, but an ...

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