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Last Updated: June 8, 2026
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I am developing a 3D renderer from scratch in pure Java without using any To be fair, this is still just being tricky with 2D Voltron is a game I made to show off APE3D (or AtlasProperEngine), my 3D Java In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... More information: AbelCorver.com email: contact.com This is a landscape I created for a Added since the last update: - Smoother movements (wsad) - connecting lines between objects - Transformations + Rotations ...
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