Java Procedural Planet Wip Information Center
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Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ... Join the project on Discord! Generation features: - Plate Tectonics - Multi-source BFS plate seeding ... First test of the Projection Grid on a Flat plane. Ocean from Eric Bruneton's Proland. Just walking around, testing the LOD transitions. Nothing but
Shows space to ground transition, and a little driving around on the surface. Still lots of things to fix.
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Last Updated: June 10, 2026
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