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Last Updated: June 18, 2026

In this episode, I look at the incredibly useful INKEY function that can be used to In this episode we take a closer look at the three procedures powering the intro screen of Cosmic Invaders, recapping some ... A start of a new series in which I explore the exciting world of In this video I show how you can call pre-defined machine In this episode we take a first look at PROCs, otherwise known as user defined procedures - one of the most powerful concepts in ... In this extended episode, we take a look at the main program that powers Cosmic Invaders, exploring the concepts of program ...
In this video I show how you can simulate the movement of a missile across the screen using a clever series of PRINTTAB() ... In this episode we examine the PROC_Play procedure which controls the overall In this episode we continue our exploration of MODE 7 and see how control characters can be invoked to create text effects. In this episode, we take a peek behind the curtain of what the program is doing by writing our very own debugger and getting it to ... In this video we look at the REM and the DIM statement in Hi Guys, Just wanted to jump in and show you how much, or little, of

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In this episode we take a crash course in the different graphics modes available on the In this episode we explore the SOUND and ENVELOPE statements, used for
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