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Last Updated: June 14, 2026
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In this video we discuss how you can optimise your project in You can enable verbose compiler output if you build the game from the command line. You can use this to peek beneath the hood ... You can optimise for speed, power consumption or memory use & tiny changes can have a negligible or huge impact, but what ... If your game is experiencing lag, the first thing you should always do is look at the profiler to see what's taking up too much time ... In this video, we look at how the preprocessor interacts with our For more gamedev videos, to GDQuest: Here, I answer your quick questions about ...
Performance is one of the most important aspects of game development, but how do you actually approach it? Let's explore how ... Our earlier sprite packing algorithms work well enough if all of the sprites are about the same size, but they leave a lot of empty ... Not everything you read on the Internet is true. Here's the repository where I'll be putting the test YES, the improvement should be 40832277770%, not what I say in the video. The "408322778" multiple was correct and I did the ... Have you ever tired to combine a lot of strings (or very large strings) in GameMaker and noticed that it starts to get rather slow? Have you ever wanted to try comparing two kinds of GameMaker

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