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Heartbound - Dynamic Lighting Tests
Heartbound - Lighting Tests
Heartbound - Lightning Crash
Heartbound - Current Combat System
About of Heartbound Dynamic Lighting Tests

Playing around with shadows. Ended up not using this but it looked neat at the time. Poor optimization is a broad topic which is why we're making sure to define the common game scenario that drives our initiative. A really early version of a combat mini-game in the I brought on a cracked gamemaker dev this time. Non-Leetcode Interview Platform: (20% off with ... A very early development video. This was our first working internal build. Text Engine Event Triggers
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Last Updated: June 18, 2026
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