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I'm sorry this isn't well structured, I'm not very good at tootorols. My not-so-efficient way of importing Have you ever wanted to turn some detail brushwork into a prop? Well now you can! (you could already with a tool caller propper, ... Simply learning about the Texturing Tools! I might have gotten carried away, maybe, so excuse that! If you have any questions, ... no lua code, only used logics entities and brushs :) func_areaportal and hint / skip textures explained in this
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Last Updated: June 19, 2026

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