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In this tutorial I'll show you how to use Compute Shaders in your I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ... Just added some plane management. Next step, add shadows and more efficient light system. The video is low quality, not my tracer. Consists entirely of a fragment shader. You can find the frag shader at ... This video shows the debugging tools just added and the rendering with the re-factored code. In the first part it's regular rendering ...
Final project for CS 101: GPU Programming. This program renders a dynamic scene of spheres and point lights using a Realtime lightmapping, 1x1 lumel/texel per voxel-vertex. Ray-traced reflections on the windows of the house, sampling from the ... An assignment as part of the MSc Computer Games and Entertainment course at Goldsmiths University. A joint assignment by ...
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Last Updated: June 11, 2026

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