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Last Updated: June 18, 2026

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In this episode we modify our Tower classes in order to fix an issue where In this 2017 GDC talk, Robot Entertainment's Chris Stark explains the math and code behind predictive linear and ballistic ... Thank you for checking out my video! If you have any topics you want covered, comment down below and I'll do my best to cover it ... This week we create a brand new tower and get it working in our This tutorial series is intended to teach the basics of Pygame, where we will be In this episode we fix a few bugs and begin adding buttons for our player to press in the
In this video, we setup collision between player and enemies, and we keep track of player score. In this episode we extend our Enemy class to create multiple custom enemies with ease! Now new enemies can be implemented ... Tying everything from the last few episodes together to get multiple types of enemies per wave! I got the plane texture from here: ...

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