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Copying and pasting extensions and objects from one project to the next isn't something that's used for every project, but it can be ... The OR condition lets you use multiple different conditions to trigger a single set of actions with the The text input object being visible at all times can be tricky if you don't know this trick. These Keyboard shortcuts let you work faster than you would be able to without them, they're a useful tool for If you want an action to repeat for every object in a scene, you can use the "for each object" event type. These Platformer character acceleration, deceleration, and other similar values, all play a major part on the way a
Applying a force to move an enemy towards the player, and then reversing it to move the enemy away from the player.
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Last Updated: June 15, 2026
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