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Last Updated: June 14, 2026

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Dev Diary: C# Direct2D SpriteBatch

Dev Diary: C# Direct2D SpriteBatch

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Game Dev Diary #21 - Overworld

Game Dev Diary #21 - Overworld

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What’s New in Direct2D and DirectWrite for Windows 10

What’s New in Direct2D and DirectWrite for Windows 10

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From //build 2015: Learn about the new functionality and performance improvements in

Game Dev Diary #24 - Pathing

Game Dev Diary #24 - Pathing

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From //build 2015: Learn about the new functionality and performance improvements in A very simple 2D graphics demo I put together using the In this tute we'll look at a general overview of DirectX. We'll code a wWinMain entry point, which we'll use later to create a window. GPU: GeForce GTX 770 CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Memory: 16 GB RAM (15.92 GB RAM usable) Current ... Streamed Live on Twitch: Enable Subtitles for Twitch Chat More Tore Episodes: ... SDL, the Simple DirectMedia Layer, is the cross-platform game library used in everything from small indie games to Valve's ...

Today we'll look at the shape drawing routines which the render target can call. These are very useful for rendering things like ...

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