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Last Updated: June 7, 2026

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Coding Adventure: Compute Shaders

Coding Adventure: Compute Shaders

854,007 views • Live Report

In this

Getting Started with Compute Shaders in Unity

Getting Started with Compute Shaders in Unity

230,543 views • Live Report

... In Unity:

Coding Adventure: Ray-Tracing Glass

Coding Adventure: Ray-Tracing Glass

303,325 views • Live Report

Let's do some more ray-tracer

Coding Adventure: Ray Tracing

Coding Adventure: Ray Tracing

1,559,311 views • Live Report

I tried creating a custom ray/path tracing renderer. Featuring: maths,

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Background of Coding Adventure Compute Shaders

I tried creating a custom ray/path tracing renderer. Featuring: maths, Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... This video showcases my journey to understand and utilize Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

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