Coding Adventure 55 Information Center
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Code Monkey Adventure Challenges 55-57
Coding Adventure: Improving my Rubik's Cube Solver
Coding Adventure 55
Coding Adventure: Rendering Fluids
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Last Updated: June 17, 2026
Overview of Coding Adventure 55

Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
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