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Last Updated: June 15, 2026
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C64 Technical peek - BASIC Sprite multiplexing
C64 Technical peek - BASIC Sprite Multiplexing
C64 Technical peek - How to write a sprite multiplexor
A C64 Sprite Multiplexer - in BASIC!?
Introduction to C64 Technical Peek Basic Sprite Multiplexing

I was looking at my old multiplexor and thought how it might be useful to expand its capabilities to include multicolour, priority, and ... The text reads: THANK YOU Mads Nielsen - Kick Assembler Covert BitOps - GoatTracker J. Fox - Graphic Editor. A general purpose multiplexor that maintains priority of In this video I reveal how the seemingly impossible 9- The routine I'm currently working on. It takes 25 % of CPU time. The most time consuming subroutine is the one that sorts Yet another experiment with the char-mode engine running at 80×100 (GreyEngine2) I've implemented a
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