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Last Updated: June 11, 2026
About to Bullet Hell Prototype First Try

This mini boss was a good excuse to start writing code for stats and status effects. This mini boss will increase its rate of fire every ... I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... One of bullet shooting patterns I'm currently developing for my side project (shoot em up/ Added quite a few new features since last video: - missions (shown under the minimap) and mission chains - the UI now shows ... Added the stage background, and the stage music. Currently thinking on a way to implement enemies. Current idea is to send a ... This is the same boss fight that last week's video, but I added a few skills (rapid fire, repair & shield) and XP is awarded when ...
a side project i was working on base on JSAB and other A small enemy fortress made from asteroids with deadly lasers and shiny treasures. : ... A side project I'm working on, here's what I've got so far. Finally got a big block of time free, and developed this
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Bullet hell prototype, first try
Bullet hell prototype with Godot Engine: first mini boss
Godot Bullet Hell Prototype
Bullet Hell in C (devlog: 1) - Making Levels
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