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Assignment 2 Advanced Level Design
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In this 2018 GDC talk, Firaxis Games' Brian Hess explains how the development team of XCOM Taking what I have learnt from my first 'game' and ' In this 2014 GDC talk, EA's Seth Marinello explores Structure: 00:00 Introduction 00:27 "Asteroids" and topology 03:12 Mathematics in music 05:59 Castlevania and sine waves 10:05 ...
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Last Updated: June 19, 2026
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