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Last Updated: June 9, 2026
Background on My First Directx 3d Engine Basic Debug Tests

This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ... Learn about the latest tools for peeling back the cover of Version: Pre-Alpha 0.3 Added a bike and a man as 'dummy' models, an internal console for commands, Sun sprite flickering as ...
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My first DirectX 3d engine - basic debug tests
C++ 3D DirectX Tutorial [Debug Layer Diagnostics]
My first DirectX 3D Game Engine - More multitexturing tests.
My first DirectX 3D Game Engine - Textured meshes first test.
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![C++ 3D DirectX Tutorial [Debug Layer Diagnostics]](https://ytimg.googleusercontent.com/vi/HKMLUL3dMM0/mqdefault.jpg)

